pub fn smooth_l1_loss_backward<T: Triton, const BLOCK_SIZE: i32>(
dy_ptr: T::Pointer<f32>,
x_ptr: T::Pointer<f32>,
y_ptr: T::Pointer<f32>,
dx_ptr: T::Pointer<f32>,
n_elements: i32,
beta: f32,
)where
T::I32Tensor: Tensor<i32, 1> + Comparison<i32, BoolTensor = T::BoolTensor>,
T::Pointer<f32>: AddOffsets<i32, 1, T::I32Tensor, Output = T::Tensor<T::Pointer<f32>>>,Expand description
Element-wise SmoothL1 backward.
dx = diff / beta * dy if |diff| < beta
= sign(diff) * dy otherwise