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avgpool2d_backward

Function avgpool2d_backward 

Source
pub fn avgpool2d_backward<T: Triton, D: Num, const KH: i32, const KW: i32, const STRIDE_H: i32, const STRIDE_W: i32, const BLOCK_OW: i32>(
    dy_ptr: T::Pointer<D>,
    dx_ptr: T::Pointer<D>,
    _B: i32,
    C: i32,
    H: i32,
    W: i32,
    OH: i32,
    OW: i32,
)
where T::I32Tensor: Tensor<i32, 1> + Comparison<i32, BoolTensor = T::BoolTensor>, T::Pointer<D>: AddOffsets<i32, 1, T::I32Tensor, Output = T::Tensor<T::Pointer<D>>>,
Expand description

2-D average-pooling backward pass.

Uses the same flat 1-D grid as the forward pass, iterating over output positions. For each output element dy[b, c, oh, ow], the gradient is spread uniformly across the KH×KW input window via atomic_add so that overlapping pooling windows (stride < kernel size) are handled correctly.

Constraints: dx must be zero-initialised before launch; same spatial constraints as avgpool2d_forward.