Skip to main content

avgpool3d_backward

Function avgpool3d_backward 

Source
pub fn avgpool3d_backward<T: Triton, D: Num, const KD: i32, const KH: i32, const KW: i32, const STRIDE_D: i32, const STRIDE_H: i32, const STRIDE_W: i32, const BLOCK_OW: i32>(
    dy_ptr: T::Pointer<D>,
    dx_ptr: T::Pointer<D>,
    _B: i32,
    C: i32,
    Dv: i32,
    H: i32,
    W: i32,
    OD: i32,
    OH: i32,
    OW: i32,
)
where T::I32Tensor: Tensor<i32, 1> + Comparison<i32, BoolTensor = T::BoolTensor>, T::Pointer<D>: AddOffsets<i32, 1, T::I32Tensor, Output = T::Tensor<T::Pointer<D>>>,
Expand description

3-D average-pooling backward pass.

Grid: pid = (((b * C + c) * OD + od) * OH + oh) * num_ow_tiles + ow_tile

dx must be zero-initialised before launch.